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 3D Cockpit model 
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D2X-XL Expert
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Joined: 25 Sep 2007, 20:47
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:rant: MORE WORK :!: I WANT A 3D COCKPIT :!:

:lolol: (Who do I think I am :?: :D :D )

poke-poke :rofl:

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24 Sep 2010, 09:05
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Joined: 14 Jan 2010, 06:42
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Location: Australia, Tasmania
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X2 with Weyr :(

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24 Sep 2010, 11:23
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Joined: 29 Sep 2007, 15:12
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MB?


24 Sep 2010, 12:26
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Joined: 24 Sep 2007, 20:25
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Location: Frankfurt/M, Germany
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Hi,

I have reworked the cockpit and the canopy-rods:

Image Image

Made back-view possible.
Theoretic, it would be possible to make 360° view inside the cokpit.
I do not know what Diedel plan to implement.

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24 Sep 2010, 20:53
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D2X-XL Master
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Joined: 24 Sep 2007, 21:48
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Location: Wilferdingen, Germany
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Well, if you put all the required submodels for the various displays into place I will be more than happy to put this into D2X-XL. And sideview - why not? :)

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24 Sep 2010, 21:09
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karx11erx wrote:
Well, if you put all the required submodels for the various displays into place I will be more than happy to put this into D2X-XL. And sideview - why not? :)


which submodels are needed ? Do you have any namesconvention ?

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24 Sep 2010, 21:13
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I will design something and let you know. :)

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24 Sep 2010, 23:13
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karx11erx wrote:
Well, if you put all the required submodels for the various displays into place I will be more than happy to put this into D2X-XL. And sideview - why not? :)
pardon me for not inquiring it in SF but here - but are you willing to implement camera shake and or track mode? so its been seen that its 3d? Like in Wech Warrior?


24 Sep 2010, 23:35
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MetalBeast wrote:
karx11erx wrote:
Well, if you put all the required submodels for the various displays into place I will be more than happy to put this into D2X-XL. And sideview - why not? :)


which submodels are needed ? Do you have any namesconvention ?


just say the word- i'm eager to do some texturing and or UVW mapping and or modelling.


24 Sep 2010, 23:36
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Joined: 10 May 2010, 09:01
Posts: 37
Location: The USA
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Hello again, I just got back from vacation.
Sorry that I haven't been working on the cockpit lately, all that needs to be done is UV mapping and textures (which I'm pretty terrible at :P), so here's a 3DS file.
http://www.mediafire.com/?uxzj167372wta00


Also MB, that cockpit looks way way better than mine. :D


26 Sep 2010, 04:46
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Joined: 14 Jan 2010, 06:42
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Any more progress?... this thread and Sirich seem to have dropped of the face of the Earth!

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PS2 Fat
DS Lite
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05 Oct 2010, 06:17
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The draft model ist ready, I'm just waiting for karx submodels definition.
(The areas, where informationshould be displayed)

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05 Oct 2010, 10:08
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And i'm waiting for a model from MB to make UVW mapping for..:)


05 Oct 2010, 11:11
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Joined: 25 Sep 2007, 20:47
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Has there been anything happening on this lately? :)

(bump bump)

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02 Nov 2010, 23:46
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D2X-XL Team
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Joined: 22 Oct 2007, 16:06
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Hey, sure ! Right now, the developer argues with himself, where he should place the coffee maschine in the cockpit. This discussion is in progress and will take some time :P

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03 Nov 2010, 02:34
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