Workname "Lancet" - progress thread #1
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MetalBeast
Joined: 24 Sep 2007, 20:25 Posts: 922 Location: Frankfurt/M, Germany
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 Workname "Lancet" - progress thread #1
I have already startet to add all the needed submodels and weapons.
Draft-texturing only.

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| 30 Sep 2010, 17:27 |
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Frustikus
D2X-XL Team
Joined: 22 Oct 2007, 16:06 Posts: 777 Location: Germany
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Hi MB,
du bist zu schnell, dabei will ich noch meckern  . Erstens würde ich gerne mal sehen, wie Missilekästen am Body aussähen (X= in der Mitte des X ist der Body und die Enden vom X sind die Raketen eins bis vier), und zweitens müsste mE am Cockpit noch was geändert werden. Vielleicht wie beim Wolf, nur insgesamt etwas kürzer.
Nur als Brainstorming gedacht, das Konzept gefällt mir und der übrige Teil des Schiffes sollte sogar so bleiben.
Hi MB,
you are too fast for me because I still want some changes  . First I would like to see the missile boxes attached to the body, 2nd I would like to see a slightly different cockpit, maybe in the style of the wolfs cockpit, but shorter. The rest of the ship is well done.  I like the concept -as you know. 
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| 30 Sep 2010, 17:48 |
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karx11erx
D2X-XL Master
Joined: 24 Sep 2007, 21:48 Posts: 7501 Location: Wilferdingen, Germany
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I can foresee a problem with attaching the dual guns.
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| 30 Sep 2010, 17:52 |
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Frustikus
D2X-XL Team
Joined: 22 Oct 2007, 16:06 Posts: 777 Location: Germany
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Hi Karx,
I thought, the dual guns are already built in. At the end of the wings are the lasers and the bi wing holders are a weapon too.
Ich dachte, die Waffen sind schon eingebaut. Am Ende der Flügel befinden sich die Laser und die längeren "Stäbe", die die Sicheln halten, sind ebenfalls Waffen. Oder liege ich da falsch ? MB?
_________________ Intel Q9550 (E0) @ 3420 MHz and standard voltage with Sonic Tower Rev.2, Geforce GTX 260 (896 MB), Asus P5Q Deluxe, 6 GB GSkill DDR2-1066, 2x500 GB Seagate @ Raid 0, Soundblaster XFi, Sharkoon Rebel12 Case, Teufel Concept Magnum 5:1, Samsung 2494 SW , Genius Navigator 535, Logitech Wingman FF, Windows 7 Ultimate 64 bit
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| 30 Sep 2010, 18:47 |
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Alter-Fox
Joined: 31 Mar 2008, 20:29 Posts: 1016 Location: Canada Status: Hunted
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I think this one looks really cool.
_________________ When I die I want to be dissected by some mad genius and used in one of his evil schemes. It's good to be part of something bigger than yourself. I was an E-Bandit in a previous life
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| 30 Sep 2010, 19:05 |
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Frustikus
D2X-XL Team
Joined: 22 Oct 2007, 16:06 Posts: 777 Location: Germany
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Hi MB,
I thought about the "nose" a bit more and a special front: Do you know the fighters in Battlestar Galactica ? Viper MK II ? Maybe their front a bit shortend will match the Lancets style.
_________________ Intel Q9550 (E0) @ 3420 MHz and standard voltage with Sonic Tower Rev.2, Geforce GTX 260 (896 MB), Asus P5Q Deluxe, 6 GB GSkill DDR2-1066, 2x500 GB Seagate @ Raid 0, Soundblaster XFi, Sharkoon Rebel12 Case, Teufel Concept Magnum 5:1, Samsung 2494 SW , Genius Navigator 535, Logitech Wingman FF, Windows 7 Ultimate 64 bit
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| 01 Oct 2010, 10:46 |
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MetalBeast
Joined: 24 Sep 2007, 20:25 Posts: 922 Location: Frankfurt/M, Germany
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modified the nose a bit.
Hope this looks better now.

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| 02 Oct 2010, 16:41 |
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karx11erx
D2X-XL Master
Joined: 24 Sep 2007, 21:48 Posts: 7501 Location: Wilferdingen, Germany
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Ooooh nice!
How about the light fighter not having dual guns (except for the laser)?
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| 02 Oct 2010, 17:17 |
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Frustikus
D2X-XL Team
Joined: 22 Oct 2007, 16:06 Posts: 777 Location: Germany
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I love smilies  , you can´t express it better !
But a small margin to the left and right would be even more beautiful. Also so, dass das Cockpit nicht direkt an den Schiffsrand angrenzt. Ansonsten wirklich top, MB !
@ dual guns: The limitation not to be able to fire a triple fusion is enough, imho. But I would agree that the light vessels are not able to fire earthshakers.
_________________ Intel Q9550 (E0) @ 3420 MHz and standard voltage with Sonic Tower Rev.2, Geforce GTX 260 (896 MB), Asus P5Q Deluxe, 6 GB GSkill DDR2-1066, 2x500 GB Seagate @ Raid 0, Soundblaster XFi, Sharkoon Rebel12 Case, Teufel Concept Magnum 5:1, Samsung 2494 SW , Genius Navigator 535, Logitech Wingman FF, Windows 7 Ultimate 64 bit
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| 02 Oct 2010, 17:47 |
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Blarget
Joined: 19 Sep 2010, 03:53 Posts: 38
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amke the light shoot even 1 lazer, just at a higher speed with a bit lower dmg.
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| 02 Oct 2010, 19:02 |
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MetalBeast
Joined: 24 Sep 2007, 20:25 Posts: 922 Location: Frankfurt/M, Germany
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OK friends,
"Lancer" preAlpha version ready for take off
features so far:
- old PYRO Reloaded* weapons (not fitting this ship very well)
- prealpha UVW-mapping
- prealpha textures
- support for 8 multiplayer colors
- full support for all directional thrusters
- switchable headlight (Phantom XL alike)
- looks cool
I have to say, this ship is going to be my favorite

_________________ >>> My new 3D-Modelling blog <<<
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| 02 Oct 2010, 23:01 |
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[RIP]AlphaDoG
Joined: 30 Sep 2008, 23:35 Posts: 32
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Nice!
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| 02 Oct 2010, 23:45 |
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Frustikus
D2X-XL Team
Joined: 22 Oct 2007, 16:06 Posts: 777 Location: Germany
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Hi MB,
ein großer Wurf, keine Frage. Sieht schon geil aus.... aber ich -als alte Meckerziege.... möchte trotzdem nochmal anregen, das Cockpit etwas schmaler zu machen, damit es nicht genau am Schiffsrand endet und... hey, never change a winning concept... dem Cockpit zwei Metallstreben zu verpassen, die der Wolf auch hat, nur deutlich dünner. Dann, ja dann MB, ist das Schiff in meinen Augen der richtig große Wurf.
Egal ob Du der Anregung nachgehst: Glückwunsch zur Lancet !
_________________ Intel Q9550 (E0) @ 3420 MHz and standard voltage with Sonic Tower Rev.2, Geforce GTX 260 (896 MB), Asus P5Q Deluxe, 6 GB GSkill DDR2-1066, 2x500 GB Seagate @ Raid 0, Soundblaster XFi, Sharkoon Rebel12 Case, Teufel Concept Magnum 5:1, Samsung 2494 SW , Genius Navigator 535, Logitech Wingman FF, Windows 7 Ultimate 64 bit
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| 02 Oct 2010, 23:45 |
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karx11erx
D2X-XL Master
Joined: 24 Sep 2007, 21:48 Posts: 7501 Location: Wilferdingen, Germany
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Ja, Frustis Idee ist gut. Mach das Cockpit nicht so Colani-mäßig voll-integriert. 
_________________ Read this -> [Forum Rules] - [Installation Guide] - [FAQ] - [Switches] - [Bug & Support Trackers] - [Version History] - [Tweak Guide]
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| 03 Oct 2010, 08:40 |
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Frustikus
D2X-XL Team
Joined: 22 Oct 2007, 16:06 Posts: 777 Location: Germany
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Hi MB,
nach langem Studium der Bilder:
ich bins nochmal. Ich sehe gerade, dass die Streben schon da sind. Sie sind nur "falsch" texturiert. Also müsste nach meiner Wunschliste nur ab Mittelteil Cockpit (Querstrebe) das Cockpit einschließlich Frontscheibe etwas schmaler. Hinten sollte es in der Breite so bleiben. Und Vorn in der Form auch (spitz zulaufend zur Mitte).
Die Thruster für hoch und runter würde ich im Knick der Blitze platzieren. Du hast jetzt zuviele Lichtquellen am Body, nutze die Breite des ganzen Schiffes. Nimm dafür die am Haupttriebwerk weg, die trüben den Gesamteindruck am meisten. Die vorderen Thruster würde ich am Body etwas hinter einer gedachten Linie von Missilekopf links zu Misslekopf rechts platzieren. Danach hat die Lancet das Zeug zum meistgeflogenen Schiff in d2x-xl.
Wirklich klasse Job, MB!
_________________ Intel Q9550 (E0) @ 3420 MHz and standard voltage with Sonic Tower Rev.2, Geforce GTX 260 (896 MB), Asus P5Q Deluxe, 6 GB GSkill DDR2-1066, 2x500 GB Seagate @ Raid 0, Soundblaster XFi, Sharkoon Rebel12 Case, Teufel Concept Magnum 5:1, Samsung 2494 SW , Genius Navigator 535, Logitech Wingman FF, Windows 7 Ultimate 64 bit
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| 03 Oct 2010, 09:44 |
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