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 Workname "Lancet" - progress thread #1 
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Joined: 29 Sep 2007, 15:12
Posts: 612
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nice! I would reccomend thought to turn the arrow logo 90 CW. Would you like me to make textures and UV's?


03 Oct 2010, 09:51
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Joined: 22 Oct 2007, 16:06
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Hi JoFFa,

this weekend or on Tuesday you will get enough work from me ;-). Hammerhead model 1(mesh) reached final status. But if MB would ask you for help with lancet... I wouldn´t complain ;-), because MB is involved in so many new models.

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03 Oct 2010, 09:59
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Joined: 22 Oct 2007, 16:06
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Post ppp please progress please
Hi MB,

show us some more pics of the lancet and the progress, PLEASE :sorry:
I am toooooooooo impatient to see that thing ingame ;-).

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15 Oct 2010, 16:26
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Joined: 29 Sep 2007, 15:12
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Woot!

and..

LETS ALL SAVE TIME FOR OUR MODERATORS!

All separate messages - to a single one!


16 Oct 2010, 11:55
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Joined: 24 Sep 2007, 20:25
Posts: 922
Location: Frankfurt/M, Germany
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OK guys,

here a small update:

1. modified the canopy
2. added backside fins
3. improved the texture and the UVW-Maps.

Image Image

Image Image

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16 Oct 2010, 12:58
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D2X-XL Master
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Joined: 24 Sep 2007, 21:48
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Location: Wilferdingen, Germany
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Not bad. I think the rear should be worked over though. That tube below this flat "plank" doesn't look good.

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16 Oct 2010, 13:15
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Joined: 22 Oct 2007, 16:06
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Hi MB,

cool update ! Two things:
1. Fins are a good idea ! But they are a little too high. All three at 50 % height... perfect, imho.
2. I have to agree with karx about the plate and the tube. I would make the tail like the plate is, but in lenght only 50%, the other 50% will be for the tube.

Just to make sure I told my thoughts in english as meant I will explain them again in german:
Also den Body hinten in der Form so, wie die Platte ist, nur eben insgesamt kürzer, weil das Ende die Düse ist. Der Body geht hinten also formschön in die Düse über. Kriegst Du locker (;-)) hin !.
Ansonsten freue ich mich einfach nur darauf, dass Schiff im Spiel bewundern zu dürfen !

The Lancet will be the most beautiful and impressive new ship, imo.
Thx for showing some progress ! :D

Update: The new cockpit is perfect ! 8)

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16 Oct 2010, 14:16
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Maybe the wings pointing down in a bit bigger angle?

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16 Oct 2010, 14:48
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Joined: 24 Sep 2007, 20:25
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OK,

made the fins smaller and modified the back of the body with the engine-exhaust.

Image Image

Image Image

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16 Oct 2010, 23:00
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Könntest Du diese Platte überhalb des Triebwerks ganz weg- und den Rumpf in der Düse auslaufen lassen? Evtl. Könnte man am Übergang Rumpf - Düse noch ganz kleine "Zäune" (flache, langgestreckte Finnen) anbringen?

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16 Oct 2010, 23:30
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no idea, what you are talking about :roll:

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17 Oct 2010, 01:11
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Joined: 14 Jan 2010, 06:42
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Are you going to be working on cockpit struts in the UV texture anytime soon or is it a bubble canopy?

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17 Oct 2010, 01:24
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Joined: 22 Oct 2007, 16:06
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Hi MB,

Du hast einen Übergang von oben nach unten (X-Ansicht) geschaffen, wir meinten aber einen Übergang in Z-Richtung. Wie Karx sagte: Einen fließenden Übergang von Body zur Düse, die am Ende ruhig rund sein darf.
Der Körper läuft also nach hinten (Z-Richtung) in eine runde Düse über, ganz ohne eckige Formen ganz am Ende des Hauptkörpers des Schiffes.

Nimm das zweite von Dir eingestellte Bild (Lancet-Unterseite). In der Draufsicht von oben soll die Düse auch so zu sehen sein. Das eckige Blech, das jetzt die Düse oben "verkleidet" und in der Unteransicht noch zu sehen ist, muss weg. Wir wollen die runde Düse auch in der Draufsicht sehen können. Damit der Körper nach hinten in die Düse ausläuft, muss die Düse an der Stelle, wo sie an den Körper geklatscht ist, nur auf die Breite des Körpers skaliert werden (X-Scale).

Update:
MetalBeast wrote:
no idea, what you are talking about :roll:


Hmmm, für mich klingt das so, als plane Karx einen anderen Übergang Body zur Düse: Die Düse bleibt so wie sie ist, sowohl in Größe als auch Form.
Du hast also eine "drangeklatschte" Düse. Den Übergang vom eckigen Body auf die Düse machst du dann mit Flossen (Finnen).

Im Prinzip teilst Du die frühere Platte in der Mitte durch. Die beiden entstehenden Teile der Platte haben schon die Form der gewünschten Finnen.
Z-Ansicht: Finnen in dieser Form stellst Du in X-Form auf die Düse. Die Mitte vom X ist die runde Düse und jeder Ausläufer des X ist eine Finne, die an ihrem breiteren Ende aus dem eckigen Body kommt.
Schwierig zu erklären und wahrscheinlich noch schwieriger, das zu verstehen :? .

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17 Oct 2010, 11:29
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