You can either specify these switches in the command line of D2X-XL, or place them in a file named d2x.ini. This file has to be placed
in your Descent 2 folder in order to have D2X-XL recognize it.
D2X Hud Commands
|
| | | |
| ping:<name> | | ping player <name> |
| move:<name> | | move player <name> to other team |
| !names | | toggle name returning |
| handicap:<start shield> | | set player's start shield when respawning to <start shield> |
| nobombs | | ban smart mines from game |
| kick:{<player#>|<name>} | | kick player <player#> or <name> |
| | | |
D2X Command Line Switches
|
| | | |
| -altbg_name <name> | | Use custom menu background in file <name> |
| -altbg_brightness <n> | | Set custom menu background brightness to <n> (0.0 < n <= 1.0) |
| -altbg_alpha <n> | | Set custom menu background transparency to <n> (0.0 < n <= 1.0; -1.0 to keep original transparency) |
| -altbg_grayscale <n> | | Convert custom menu background to a grayscale image (1) or leave it as it is (0) |
| -altLanguage [<n>] | | Use alternative language file 'descent.tex' (1 or <n> omitted) or use English texts (0) |
| -autodemo [<filename>] | | Run descent.dem after program, or the demo stored in <filenam> if a filename was given |
| -auto_demos [<n>] | | Enable (1) or disable (0) automatic playback of demos and intro movie when the program is idling in the main menu |
| -auto_hogfile <hog file> | | Specify hog file for direct level launch |
| -auto_mission <mission file> | | Specify mission for direct level launch |
| -briefings | | Show briefing screens |
| -cdrom <drive name> | | read Descent 2 Redbook audio from CDROM drive <drive name> |
| -compress_data | | Create uncompressed (0) or compressed (1) precomputed light, mesh and lightmap data |
| -datadir <dir> | | set (shared) game data root folder to <dir> |
| -debug | | Enable very verbose output |
| -grabmouse | | Keeps the mouse from wandering out of the window |
| -heavy_ship <model file> | | Filename (w/o folder and extension) of hires model to be used as heavy bomber ship. |
| -hires_models <n> | | Use high resolution 3D models (0: disable, 1:enable) |
| -hires_sound <n> | | Use high resolution sounds 0: standard sounds1: 22 khz sounds ('sounds/d2/22khz' subfolder)2: 44 khz sounds ('sounds/d2/44khz' subfolder) |
| -hires_textures <n> | | Use high resolution textures (0: disable, 1:enable) |
| -ini <file> | | option file (alternate to command line), defaults to d2x.ini |
| -internal_tracker {0|1} | | Use (1) or ignore (0) the built-in UDP/IP tracker |
| -light_ship <model file> | | Filename (w/o folder and extension) of hires model to be used as light interceptor ship. |
| -linux_msgbox {0|1} | | Use (1) or don't use (0) OpenMotif for displaying graphical message boxes on Linux. |
| -macdata | | Read (and, for editor, write) mac data files (swap colors) |
| -medium_ship <model file> | | Filename (w/o folder and extension) of hires model to be used as medium fighter ship. |
| -menustyle <n> | | Use old-style (0) or transparent (1) menus |
| -model_quality <n> | | Shrink 512x512 pixel model textures to save texture memory (0: 64x64, 1:128x128, 2:256x256) |
| -movies [<num>] | | Play movies (2: play all movies, 1: only robot movies, 0: no movies) |
| -multithreaded <n> | | Disable (0) or enable (>max. number of threads<) multithreading to speed up rendering (only useful on multi-core CPUs or in multi-CPU systems) |
| -nocdrom | | Don't use redbook audio |
| -norankings | | Disable multiplayer ranking system |
| -nostalgia <n> | | Disable D2X-XL extensions: 1: Disable menu, gameplay and rendering extensions2: Disable networking extensions3: Disable AA/AF and D2X-XL level loadingRegard that a few nostalgia settings (particularly the multiplayer related ones) will overwrite the standard settings in the player profile! |
| -notitles | | Do not show title screens on startup |
| -nomovies [<num>] | | Don't play movies (0: play all movies, 1: only robot movies, 2: no movies) |
| -noredbook | | Disable redbook audio |
| -noscreens | | Skip briefing screens |
| -num_trackers <num> | | Number of tracker addresses in subsequent tracker list |
| -oculus_rift<n> | | Control Oculus Rift support (0: disable, 1:enable) |
| -player <name> | | Use player profile <name> on program launch |
| -progress_bars <n> | | Enable (1) or disable (0) display of progress bars during potentially lengthy load and computation operations |
| -pureD2 | | Equivalent to 'nostalgia 3' (see above) |
| -sdl_mixer <n> | | Enable (1)/disable (0) sound rendering via SDL_mixer (enabling it will enable midi playback on non Windows OS-s) |
| -secretsave | | Allow saving and restoring games in secret levels |
| -subtitles | | Turn on movie subtitles (English-only) |
| -text <file> | | Specify alternate file with game message texts |
| -tracker<num> <addr> | | IP address and port of tracker number <num> in a tracker list |
| -userdir <dir> | | set private data root folder to <dir> |
| -use_swapfile | | Enable usage of the operating system's memory swapfile by D2X-XL. |
| -<X>x<Y> | | Set screen resolution to <X> by <Y> |
| | | |
D2X System Options
|
| | | |
| -check_setup | | 1: Check whether all files are present and copy them to their proper subfolders, 0: Don't do any checks or reorganization |
| -fullscreen | | Use fullscreen mode if available |
| -midifix | | Unlink midi and effect volume |
| -revert_demos | | Convert demo files from the new D2X-XL format to the Descent 2 legacy format during playback |
| -use_shaders <n> | | Allow (1) or prohibit (0) shader program usage |
| | | |
User Music Options
|
| | | |
| -briefingsong | | Specify the filename of a briefing song |
| -creditssong | | Specify the filename of a credits song |
| -introsong | | Specify the filename of a menu song |
| -playlist | | Specify a playlist containing file names of level songs |
| | | |
Recommended parameter settings
|
| | | |
|
| -fullscreen |
| -grabmouse |
| -sound22k |
| -render_quality 3 |
| -gl_alttexmerge 1 |
| -playermessages |
| -noredundancy |
| -nomovies 1 |
| -pps 10 |
| -render2texture 1 |
| -menustyle 1 |
| -fastmenus 1 |
| -sdl_mixer 1 |
| -use_d1sounds 1 |
| -altbg_brightness 0.75 |
| -altbg_alpha -1.0 |
| -altbg_grayscale 0 |
| -hires_textures 1 |
| -hires_sound 2 |
| -hires_models 1 |
| -preload_textures 6 |
| -lowmem 0 |
| -midifix 1 |
|