With the new dynamic lighting, some of the prison cells are quite dark. Would you be able to give hostages a slight blue glow to help them stand out?
Also, could the direction that the hostages are facing be swapped without having to do each one manually? They always seem to be facing the wall.
Suggestion re Hostages
Suggestion re Hostages
i7-12700KF 24GB Nvidia RTX 4060 8GB
Re: Suggestion re Hostages
You know there is a headlight, don't you? 
The problem with the hostage's facing is that there is a 3D object behind them which has a direction it faces, and that had been determined by the level author. The original hostages were 2D sprites - so called billboards - that were made to always face the viewer. The 3D hostages do not do that. I could turn them around, but this may or may not work depending on which direction a level author has made them face, and since that didn't play a role with the 2D hostages, not all may have cared about that.
The problem with the hostage's facing is that there is a 3D object behind them which has a direction it faces, and that had been determined by the level author. The original hostages were 2D sprites - so called billboards - that were made to always face the viewer. The 3D hostages do not do that. I could turn them around, but this may or may not work depending on which direction a level author has made them face, and since that didn't play a role with the 2D hostages, not all may have cared about that.
