Level Spotlight
There is an immense number of Descent 1 and 2 levels around today. Many of them are plain crap,
a lot are so-so, quite a few are pretty good, some are excellent, and a few are outstanding.
I use this section to put a spotlight on those levels that are worth being brought to people's
attention because of their extraordinary design or playability. Of course this is a very personal
selection, subject to both my individual taste and what I happen to stumble over. I hope this page
helps Descent 1 and 2 fans find some pearls in the ocean of levels they don't yet know.
My rating system is simple: as I only present levels that stand out from the crop, there are just three ratings — excellent, superb and outstanding, the last being the highest.
Click a thumbnail for a larger view. Click the level name to download it.
46&22
Athena - Spy
Bonzai

Booyah
Cheesecake
Clash Of Titans
Code Y.E.N.A. XL
Coordination
Crionics
Crownpoint
CS-Dust
The original lends itself surprisingly well to the different gameplay and mechanics of Descent, so while being quite a large map, CS-Dust should be well playable with its wide halls and expansive network of tunnels and hallways.
CTF-2Fort
This map is huge, maze like and has a lot of small rooms, junctions, and twisted hallways, making it less than ideal for typical Descent gameplay. CTF-2Fort is about fidelity to the original, and it within in the confines of the Descent engine and a Descent level, it manages to achieve that goal well, making CTF-2Fort quite an original and well executed attempt at a 'different' Descent map.
This map could be beefed up a bit by using D2X-XL's team specific spawn points and doors (denying passage to members of the opposing team), and D2X-XL's 'real' CTF mode.
Cycloid
D2 Zoo
Dang Mang Pyro Test
Deck The Halls
Deep Space 10
good with the moving stars that can be seen through the windows, but the alien ship truly is extraordinarily well textured: It's as 'alienish' as can be (beware of stereotypes
. Very well done.Dissent 2
Draconis
A neat, brutal singleplayer level. Dragon Pit Outpost
Dragon Pit Outpost uses D2X-XL's new modding support, so make sure to extract the stuff in mods/dragpit.
Dr. Moreau's Dungeon
Actually there is a whole saga around Dr. Moreau, spanning several levels, but I found this one standing out from the others.
The Endtime

The custom texturing fits very well, too: The Phoenix cannon even fires crucifixes ... Absolutely great level.
Fatal 2
Tricord's Fusion Bunker
I took the freedom to fix a few texture alignment and lighting issues in this version of the level.
Fusion Kill
Get 3D!
Hocus Pocus
Hydrolysis Plant
Wide halls impress with their perfect symmetry. The whole level breathes serenity due to its dimensions and the never ending flow of water. Maybe not the greatest multiplayer level (though it might play well with a lot of players), but a sight to behold.Imminent Thunder
Instagon
Jail Break
Jail Breakin
Jolt
Keg Party
I have included Keg Party 99, a retextured version of the original, in the zip file.
Krossing
I have included a D2X-XL version of the level containing some more light sources to make it work with D2X-XL's enhanced lighting methods.
Last Tango
Lava Gorge
).Marzipan
Marzipan doesn't just offer astounding vistas, it also is a challenging multiplayer mission with carefully placed robots in almost claustrophobic locations and a couple of puzzles to solve in order to allow the player to proceed through the level. This level is pure pleasure from every perspective you look at it.
Massacre
Mercury Lava Fields

Miranda CC Incident
Monsterball Arena
After not having the level touched for over a year, Aus-RED-5 had transferred the task of texturing the level to me to finally get it done, and given the awesome structure of the level this was a pleasant task. I chose Descent 3 textures plus some (ripped, greetings to Sirius
) custom textures, and they really make the level come alive.If you want to review the level in singleplayer mode, grab the keys with the 'oralgroove' cheat code first, or you won't be able to leave the spawn area.
Nocturne ]|[
Actually Enzo03 sent it to me for review and to look for a problem he had with getting stuck in one area of the level, but I cannot reach him and ask for permission so I just dare and publish it. It would just be a shame if it would rot away on one or two hard disks.
. Enzo03 told me the level was intended to be played with standard lighting since OpenGL style lighting would make it too bright, but with the latest improvements to OpenGL style lighting I believe that it looks very dark and atmospheric there, too.Padlock 1.0
Pinball Zone
PPG Hall
Robotech Arena
Robotech Arena is a very small arena-style level well suited for one on one duels. Having four or more players will certainly turn every match into a massacre! :DSerpentine Castle
Shaker Henge
The level is very open and there is no place to hide from an opponent, and the monoliths are a cover of dubious value from an Earth Shaker's explosion blast ...The archive contains Gengi's original level and an XL variant with a huge, starry skydome perfectly fitting to it.
Six Flags Over PTMC
Space CTF
SOB
Sweet Revenge
The Blues

Thunderdome
Total Insanity
#1 Total Insanity 1
Total Insanity 13D view
#1 Total Insanity 2
Total Insanity 23D view
#1 Total Insanity 3
Total Insanity 33D view
#1 Total Insanity 4
Total Insanity 43D view
#1 Total Insanity 5
Total Insanity 53D view
Urban Warfare
Vertiginious
Yar's Revenge
Zugzwang
. The mission's name is a hard to translate pun using the German word for 'train' and means forcing one's hand.




























































































































































































































































































































































