Controllers


    Keyboard & Mouse

    The most basic control device Descent offers is the keyboard. You can combine it with a mouse if desired. Most highly skilled Descentrs however play with a joystick (or even two ;).


    Microsoft Sidewinder

    This is the stick of choice for all right-handed people. Although it has a twist handle giving you an additional axis of control,  you will still have to combine it with keyboard controls.


    Saitek Cyborg 3D

    If you are left-handed, imo this is the joystick to go for. It is very sturdy, and you can adjust to right and left-handers and to a great range of palm sizes. It also has a twist handle plus a throttle control. Above that, it comes with 10 buttons (3 on the handle, 6 on the carcass), two of which function as kind of "shift" keys giving you a total of 16 button controls.


    SpaceOrb

    An unusual, but perfectly 3D-suited controller is the SpaceOrb (if you manage to get hold of one that is). This is a controller giving you full 3D control. Its basically a crescent-shaped gamepad with a ball attached to its concave side. The pad itself is bearing four control buttons aligned so that you can easily reach them with the fingers and thumb of the hand you are holding the pad with. The other hand holds the ball. The ball can be moved and twisted in all three spatial axis'. Its a bit hard to handle though, esp. in the beginning, and you really need to get used to it. I once owned one, and I found it not having a firm support but having to hold it in one hand being a major backdraw for fine-controlling the Pyro. There are "Orbers" however who have brought it to quite high steering skills.


    Flight controls

    What I have heard from some real good pilots  is that the ultimate Descent controls were a complete flight control set (joystick, throttle/missile control, steering pedals).


    Logitech 3Dconnexion SpaceNavigator

    This is a pretty new and very promising 3D controller built for 3D drawing and editing that looks like it is perfect for Descent. On Mac OS X, you can use ControllerMate to interface it to D2X-XL without further ado. On Windows and Linux I would need to integrate the controller via a publicly accessible SDK, which I however haven't yet come around investigating into.

 

News

A new D2X-XL update fixing broken screen resolution persistence is available

There is yet another D2X-XL update is available (the new Pumo Mines broke a few things ...)

Believe it or not: There's a new D2X-XL version online!

Uploaded updated D2X-XL and library source code that compiles with Visual Studio 19

After a really long time, another new DLE version is available

A new DLE version is available (hear, hear!) :D

A new Max OS X version of D2X-XL is available!

D2X-XL now offers a cartoon style render mode!

New D2X-XL and DLE versions are available

Blarget has got his own area in the level spotlight

New D2X-XL and DLE versions are available

A couple of levels have been added to the level spotlight

Hooray! We're finally having a new Mac OS X version of D2X-XL!

D2X-XL now features an observer mode for multiplayer games

A new D2X-XL version with improved multiplayer synchronization is available

A new D2X-XL version fixing out of sync problems in multiplayer games is available

A new D2X-XL version with many multiplayer bug fixes is available

Added high quality (ogg) Descent 1 and 2 music to the downloads area

A new D2X-XL version with important bug fixes is available

D2X-XL compiles and runs on Linux again!

Descent 1 and 2 high res textures are now available as complete downloads

A new DLE version with a ton of bug fixes and improvements is online

A new D2X-XL version is online

A new D2X-XL version with a much needed bug fix is online

A new DLE version is online

Published another DLE version with more bug fixes and improvements by Sirius

Published a new D2X-XL version

Published a new DLE version with tons of bug fixes and improvements by Sirius

D2X-XL now supports Oculus Rift 3D headsets!

Updated DLE and D2X-XL to support new level features requested by Pumo

Added an article about DLE's new tunnel generator to the worklog

DLE's new tunnel generator is finished

Added a new article to the worklog

Published a new DLE version

Added a new article to the worklog

Added two new articles to the worklog

D2X-XL and DLE-XP now support triangular segment sides!

DLE-XP has an OpenGL render and 1st person view!

New DLE-XP version available

Wrote a new worklog article

Check out DarkFlameWolf's level spotlight section!

New DLE-XP and D2X-XL versions are available

A new DLE-XP version is available

Added a worklog article about the way point feature

Added way point support to DLE-XP and D2X-XL

Posted a bunch of new screenshots

Posted a bunch of new screenshots

A New version of DLE-XP is available

New OS X version of D2X-XL is available!

Added article about lightmaps to worklog.

New article and video added to worklog.