D2X-XL Installation Guide

Hires Sounds

Hires sound data consists of wav files. Their format must be 16 bit signed integers. You can download a package containing all Descent 2 sound resampled both to 22 khz and 44 khz from the general downloads page (see the side scrolling menu). Enable their usage by setting

  • -sdl_mixer 1
  • -hires_sound 1|2

in d2x.ini. Use '1' for sounds sampled at 22 KHz and '2' for sounds sampled at 44 KHz.

The hires sounds have to be placed in a subdirectory of the main Descent 2 folder named 'sounds/d2/22khz' (22 khz) and 'sounds/d2/44khz' (44khz). The sound archive does already contain the required subfolders, so you just need to extract it to your Descent main folder.

D2X-XL cannot mix standard and hires sounds, so if you enable hires sounds, game sounds for which there are no hires replacement sound available will not be played. It also cannot mix hires sounds of different quality, so if you want to use hires sounds, you either have to go with sounds sampled at 22 KHz or at 44 KHz.

It should be clear that D2X-XL can only use hires sounds if there are some present. You can also use this feature to replace Descent 2 sounds with those from Descent 3.


News

A new D2X-XL update fixing broken screen resolution persistence is available

There is yet another D2X-XL update is available (the new Pumo Mines broke a few things ...)

Believe it or not: There's a new D2X-XL version online!

Uploaded updated D2X-XL and library source code that compiles with Visual Studio 19

After a really long time, another new DLE version is available

A new DLE version is available (hear, hear!) :D

A new Max OS X version of D2X-XL is available!

D2X-XL now offers a cartoon style render mode!

New D2X-XL and DLE versions are available

Blarget has got his own area in the level spotlight

New D2X-XL and DLE versions are available

A couple of levels have been added to the level spotlight

Hooray! We're finally having a new Mac OS X version of D2X-XL!

D2X-XL now features an observer mode for multiplayer games

A new D2X-XL version with improved multiplayer synchronization is available

A new D2X-XL version fixing out of sync problems in multiplayer games is available

A new D2X-XL version with many multiplayer bug fixes is available

Added high quality (ogg) Descent 1 and 2 music to the downloads area

A new D2X-XL version with important bug fixes is available

D2X-XL compiles and runs on Linux again!

Descent 1 and 2 high res textures are now available as complete downloads

A new DLE version with a ton of bug fixes and improvements is online

A new D2X-XL version is online

A new D2X-XL version with a much needed bug fix is online

A new DLE version is online

Published another DLE version with more bug fixes and improvements by Sirius

Published a new D2X-XL version

Published a new DLE version with tons of bug fixes and improvements by Sirius

D2X-XL now supports Oculus Rift 3D headsets!

Updated DLE and D2X-XL to support new level features requested by Pumo

Added an article about DLE's new tunnel generator to the worklog

DLE's new tunnel generator is finished

Added a new article to the worklog

Published a new DLE version

Added a new article to the worklog

Added two new articles to the worklog

D2X-XL and DLE-XP now support triangular segment sides!

DLE-XP has an OpenGL render and 1st person view!

New DLE-XP version available

Wrote a new worklog article

Check out DarkFlameWolf's level spotlight section!

New DLE-XP and D2X-XL versions are available

A new DLE-XP version is available

Added a worklog article about the way point feature

Added way point support to DLE-XP and D2X-XL

Posted a bunch of new screenshots

Posted a bunch of new screenshots

A New version of DLE-XP is available

New OS X version of D2X-XL is available!

Added article about lightmaps to worklog.

New article and video added to worklog.