D2X-XL Worklog

Notes on features and problems from the development of D2X-XL, newest first.

Why D2X-XL Is The Best Descent

Balance

D2X-XL offers the highly balanced gameplay of Descent 1 and 2. The purists who already consider Descent 2 compromised can play Descent 1 missions with D2X-XL. Descent 3 in comparison just doesn't feel right. The ships are faster, hence the levels are out of proportion. Some uber weapons (Napalm missile, Mass Driver, Magnum w/ triple Fusion for tunnels) ruin the game.

Gameplay

D2X-XL's improved collision detection offers the highest challenge for both single and competitive multiplayer gaming. Additional statistics features like weapon efficiency and object tally display offer direct feedback for the player like no other Descent version.

Eye Candy

With its ability to handle high resolution textures and 3D objects plus the plethora of weapon effects D2X-XL can reach and surpass Descent 3 in this area. Combined with the enhancements and ease of use the level editor DLE-XP offers, D2X-XL has everything other Descent versions do and more.

Speed

D2X-XL uses a highly optimized version of the Descent 2 rendering engine, giving it superior rendering speed.

Memory Efficiency

Efficient memory and texture management keep the memory consumption of D2X-XL at a minimum at all times. User applicable restrictions to permissible level sizes allow it to run even on low end systems.

Ease Of Use

The overhauled menu system of D2X-XL is well structured, easy to navigate and contains a built-in help system explaining every menu option on the spot. A simplified menu structure is available. D2X-XL offers facilities to completely tune it to an individual system with a few mouse clicks. The extended mission directory structure helps to organize even an excessive number of mission files.

Cheat Protection

D2X-XL protects the players in multiplayer sessions from manipulation of the ship data, should anyone try to cheat that way. Enhanced consistency checks protect the network communication and take care of synchronization issues.

Game modes

D2X-XL offers the biggest variety in built-in game modes for multiplayer games. Singleplayer missions profit from D2X-XL's many additions to the standard game mechanisms.

Bottom line

If you are serious about challenging single player or highly competitive Descent multiplayer gaming, there is no way around D2X-XL for you.


News

A new D2X-XL update fixing broken screen resolution persistence is available

There is yet another D2X-XL update is available (the new Pumo Mines broke a few things ...)

Believe it or not: There's a new D2X-XL version online!

Uploaded updated D2X-XL and library source code that compiles with Visual Studio 19

After a really long time, another new DLE version is available

A new DLE version is available (hear, hear!) :D

A new Max OS X version of D2X-XL is available!

D2X-XL now offers a cartoon style render mode!

New D2X-XL and DLE versions are available

Blarget has got his own area in the level spotlight

New D2X-XL and DLE versions are available

A couple of levels have been added to the level spotlight

Hooray! We're finally having a new Mac OS X version of D2X-XL!

D2X-XL now features an observer mode for multiplayer games

A new D2X-XL version with improved multiplayer synchronization is available

A new D2X-XL version fixing out of sync problems in multiplayer games is available

A new D2X-XL version with many multiplayer bug fixes is available

Added high quality (ogg) Descent 1 and 2 music to the downloads area

A new D2X-XL version with important bug fixes is available

D2X-XL compiles and runs on Linux again!

Descent 1 and 2 high res textures are now available as complete downloads

A new DLE version with a ton of bug fixes and improvements is online

A new D2X-XL version is online

A new D2X-XL version with a much needed bug fix is online

A new DLE version is online

Published another DLE version with more bug fixes and improvements by Sirius

Published a new D2X-XL version

Published a new DLE version with tons of bug fixes and improvements by Sirius

D2X-XL now supports Oculus Rift 3D headsets!

Updated DLE and D2X-XL to support new level features requested by Pumo

Added an article about DLE's new tunnel generator to the worklog

DLE's new tunnel generator is finished

Added a new article to the worklog

Published a new DLE version

Added a new article to the worklog

Added two new articles to the worklog

D2X-XL and DLE-XP now support triangular segment sides!

DLE-XP has an OpenGL render and 1st person view!

New DLE-XP version available

Wrote a new worklog article

Check out DarkFlameWolf's level spotlight section!

New DLE-XP and D2X-XL versions are available

A new DLE-XP version is available

Added a worklog article about the way point feature

Added way point support to DLE-XP and D2X-XL

Posted a bunch of new screenshots

Posted a bunch of new screenshots

A New version of DLE-XP is available

New OS X version of D2X-XL is available!

Added article about lightmaps to worklog.

New article and video added to worklog.