D2X-XL Worklog

Notes on features and problems from the development of D2X-XL, newest first.

Smart File Menu Search

D2X-XL now supports a smarter search method in file selection menus.

The current method was that if you hit a letter key on the keyboard, D2X jumped to the next file (mission or player file) starting with that letter.

If you had a lot of missions starting with the same letter, finding the right one this way could be somewhat tedious.

Things got further complicated with the introduction of mission sub folders, as these are always placed at the top of the file list.

So I have built in the name search method found in most modern applications, working with name completion.

Let's say you have three mission folders:

    [Single]
    [Spaz]
    [Spotlight]

Hitting the 'S' key will create a search pattern 'S' and move the highlight to 'Single'. Hitting the 'P' key will expand the search pattern to 'SP', putting the highlight on 'Spaz'. Hitting 'O' will find 'Spotlight', using the search pattern 'SPO'.

The backspace key serves to backtrack the search pattern, so pressing it will truncate the search pattern to 'SP' and again place the highlight on 'Spaz'.

You can switch between the old methods pressing Strg+S in the file selection menus, or by checking/unchecking the 'Smart File Search in Menus' option in the toggles menu.


News

A new D2X-XL update fixing broken screen resolution persistence is available

There is yet another D2X-XL update is available (the new Pumo Mines broke a few things ...)

Believe it or not: There's a new D2X-XL version online!

Uploaded updated D2X-XL and library source code that compiles with Visual Studio 19

After a really long time, another new DLE version is available

A new DLE version is available (hear, hear!) :D

A new Max OS X version of D2X-XL is available!

D2X-XL now offers a cartoon style render mode!

New D2X-XL and DLE versions are available

Blarget has got his own area in the level spotlight

New D2X-XL and DLE versions are available

A couple of levels have been added to the level spotlight

Hooray! We're finally having a new Mac OS X version of D2X-XL!

D2X-XL now features an observer mode for multiplayer games

A new D2X-XL version with improved multiplayer synchronization is available

A new D2X-XL version fixing out of sync problems in multiplayer games is available

A new D2X-XL version with many multiplayer bug fixes is available

Added high quality (ogg) Descent 1 and 2 music to the downloads area

A new D2X-XL version with important bug fixes is available

D2X-XL compiles and runs on Linux again!

Descent 1 and 2 high res textures are now available as complete downloads

A new DLE version with a ton of bug fixes and improvements is online

A new D2X-XL version is online

A new D2X-XL version with a much needed bug fix is online

A new DLE version is online

Published another DLE version with more bug fixes and improvements by Sirius

Published a new D2X-XL version

Published a new DLE version with tons of bug fixes and improvements by Sirius

D2X-XL now supports Oculus Rift 3D headsets!

Updated DLE and D2X-XL to support new level features requested by Pumo

Added an article about DLE's new tunnel generator to the worklog

DLE's new tunnel generator is finished

Added a new article to the worklog

Published a new DLE version

Added a new article to the worklog

Added two new articles to the worklog

D2X-XL and DLE-XP now support triangular segment sides!

DLE-XP has an OpenGL render and 1st person view!

New DLE-XP version available

Wrote a new worklog article

Check out DarkFlameWolf's level spotlight section!

New DLE-XP and D2X-XL versions are available

A new DLE-XP version is available

Added a worklog article about the way point feature

Added way point support to DLE-XP and D2X-XL

Posted a bunch of new screenshots

Posted a bunch of new screenshots

A New version of DLE-XP is available

New OS X version of D2X-XL is available!

Added article about lightmaps to worklog.

New article and video added to worklog.